Get Adobe Flash player
Work is Play: The personal blog of Nick Craske, Interactive Creative Director. Killerpoke is the independent blog of Nick Craske, Interactive Creative Director living and working in London. Nick Craske has worked at LBi, FramFab, Landor, AKQA, HarrimanSteel, & Siebert Head
  • Killer:
  • Blog Home
  • |
  • Other'ness:
  • Twitter
  • |
  • Linkedin
  • |
  • LastFM
  • |
  • LibraryThing

Who in the blazes?

Killerpoke is the independent blog of Nick Craske, creative director, living and working in London. Killerpoke is a method of inducing irreversible hardware damage on a machine. As a little-scamp the most rewarding play was always disassembling objects, turning them upside down, inside out and making something more useful, unexpected or playful - and sometimes just to enjoy pulling them apart. I'm even more curious now, and increasingly fascinated with technology and narrative to communicate and entertain in the digital world. Work is play.

  • You are currently browsing the KillerPoke weblog archives for August, 2009.

    Barrett. The definitive visual companion to the creative work of Roger 'Syd' Barrett. Click here to register now.

    Search Killerpoke

    MyLibrary, randomly selected

    powered by LibraryThing

    Web wonders & delights

    • Technology, Entertainment, Design, TED
    • Ready, Steady, Book, .COM
    • Delightful literary moments in time, On this day
    • Yeh, yeh, really, really, good, good, far far
    • Love digital and adore books, Blog + Books
    • Exploration of computation, levitate here
    • Cannes' archives are overflowing, good'ness
    • Elegant, Prose-like 3D code engine, Papervision

    Books in my hands & head

    Just finished

    Currently reading

    Categories

    • Advertising
    • Animation
    • art
    • Augmented Reality
    • Blogging
    • Books
    • Brand planning
    • Computing
    • Copy writing
    • Copyright
    • CSS
    • Design
    • Digital Marketing
    • Drawing
    • Emergency
    • Fashion
    • Film
    • Flash
    • Games
    • Hardware
    • Illustration
    • Installation
    • Integrated
    • Interaction design
    • Internet
    • Journalism
    • Killerpoke
    • Maps
    • Maths
    • Media Buying
    • Mobile
    • Music
    • Nature
    • Nearfield
    • Philosophy
    • Programming
    • Puzzles
    • Science
    • Social Networks
    • Software
    • Technology
    • Theory
    • Typography
    • Uncategorized
    • Writing

    Archives

    • August 2010
    • July 2010
    • June 2010
    • May 2010
    • April 2010
    • March 2010
    • February 2010
    • January 2010
    • November 2009
    • October 2009
    • September 2009
    • August 2009
    • July 2009
    • June 2009
    • May 2009
    • April 2009
    • March 2009
    • February 2009
    • January 2009
    • December 2008
    • November 2008
    • October 2008
    • September 2008
    • August 2008
    • July 2008
    • June 2008
    • April 2007

    Amigos, chums & compadres

    • Film-animation-director-sorcerer, Mr Hopewell
    • Film-photo-director-magician, Klaus-bang-bang
    • Very slightly gifted guitar boy, Graham
    • A gushing fountain of musical talent, Michael
    • The Sepia Band HQ, Sepia music
    • Signing the most amazing new bands, Jamie
    • Effervescent rocksters from, Sparkadia
    • A Geek & shamelessly proud of it, Casablanca
    • Suave partners in design-crime, HarrimanSteel
    • A brain the size of a house, Snowbadger
    • Hard-grafting happy-chappy, Mr Harris
    • Fierce fanatical film fab'ness, Mr Hartshorn
    • Complex architectural algorithms in Flash? Liam
    • Two design-brains wired to be thoughtomatic
    • Wearing design and code hats, Hoppermagic
    • Motion graphics and animation skills, Mr Blanke
    • An 'odd mix' of good stuff, Mr Jed Hallam
    • Brand planning Bluurb extraordinaire, Nick Gill

  • Archive for August, 2009

    August 17th, 2009

    Porky Playtime: quirky, quixotic and charming game art-and-design

    Posted in Advertising, Design, Games, Programming, Puzzles, art | No Comments »

    Fat Princess: The beautifully art directed multi-player game from Santa Monica’s Titan Studios sparked a flair of controversy when it was announced. Cake retention? Nevertheless, Sony has finally released the game here in the UK. Fat Princess is priced at £11.99 on the PSN.

    The premise of the game is ludicrously simple. The curvaceous royalty in question is the “flag” in a an elaborate take on the ‘Capture the Flag’ game mechanic.

    Fat Princess is beautifully presented in a fairy tale style. Level designs are elaborate and detailed and the character design –with quirky upgrades and power hats– are beautifully rendered.

    August 10th, 2009

    Bionic Killerpoke

    Posted in Uncategorized | No Comments »

    KillerPoke is proudly powered by the most slplendid
    Open Source WordPress blog software.
    Entries (RSS) and Comments (RSS).