Archive for the ‘Social Networks’ Category
Disaster of the UK digital economy bill: ‘A letter to my MP’
The UK government forced through the controversial digital economy bill with the aid of the Conservative party on the evening of 8 April. This meant it would get royal assent and become law – after just two hours of debate in the Commons. The digital bill is a clunking, medieval assortment of ill-informed and manipulative clauses. It fails abysmally to distinguish between civil and criminal law, property and monopoly rights. Below is a wonderfully articulate, succinct and educated letter, written by a UK resident congratulating one of the few MPs who did actually attend parliament to hear the reading of the bill and highlights the failings of the bill – most MPs ignored it of failed to attend. Quote below from Cameron Neylon.
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Assessing my online social behaviour
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Adidas’ augmented reality games interface trainer
Adidas has launched a range of men’s trainers in the US that transform into a branded virtual world held in front of a computers web-cam. The five different trainers will enable Adidas to introduce three games developed by game developer xForm into the virtual neighborhood. The games will include a skateboard game, where the trainer acts as the controller to navigate the virtual city’s alleys, along with a Star Wars themed game and music based game. ![]() |
Augmented reality meets the sonic splendour of Alberta Cross
Last Monday Alberta Cross released their incredible debut LP, ‘Broken Side of Time’ and, with it, were the first band ever to use ‘Augmented Reality’ technology within their album artwork. Lead vocalist Petter Stakee commented
The content of each marker/code will be changed regularly and Alberta Cross will be uploading special videos, competitions and other content throughout the year, which will only be available to those who own the album artwork. |
Economist’s Media Convergence forum video
Did You Know 4.0?” has now been created for the Economist’s Media Convergence forum in October: The original ‘Shift Happens‘ presentation by Karl Fisch, Scott McLeod, and Jeff Brenman was turned into a video and uploaded to YouTube in June 2007. The video was then remixed and became a serious YouTube hit called ‘Did You Know?‘ and attracted over 6.5m views. |
Curious Computer Cat contraption consumes collated column codes
There are warehouses full of them. Poor little :CueCats™ motionless on dusty shelves fooled into believing Barcode scanning Nirvana was their destiny. Alas the 1990’s :CueCat concept was a commercial failure. ‘CRQ’ (a word play on ’see our cue‘) is software developed by Digital:Convergence intended to convert ‘Cues’ from television signals and the :Cuecat bar code reader into URLs. Apple laptopPro users are using ‘declawed’ :CueCats with the movie/book/music catalogs program Delicious Library. They can also use the :CueCat with the Pedia (Bookpedia, CDpedia, DVDpedia, Gamepedia) line of applications from Bruji. Thanks to folks over at the Social Book Network LibraryThing it is now purring, clawing and devouring it’s way through my books with gusto. I wish it’s tail would wag… |
Startup time is nigh, the Mothership is coming: We Are Humans
Starting with a raft of digital marketing, web-build and film work for Graham Coxon, the time is nigh to launch a company: head, heart and feet first – curled up foetal position – into the crunch. We Are Humans. |
Are these digital toy-blocks the future of hands-on-learning?
MIT grad student David Merrill demos Siftables – cookie-sized, computerized tiles you can stack and shuffle in your hands. These future-toys can do math, play music, and talk to their friends, too. Is this the next thing in hands-on learning? |
Graham Coxon is now Twittering over on Twitter.com
Plunge deep into his mind. Over at Twitter. |








