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Work is Play: The personal blog of Nick Craske, Interactive Creative Director. Killerpoke is the independent blog of Nick Craske, Interactive Creative Director living and working in London. Nick Craske has worked at LBi, FramFab, Landor, AKQA, HarrimanSteel, & Siebert Head
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Who in the blazes?

Killerpoke is the independent blog of Nick Craske, creative director, living and working in London. Killerpoke is a method of inducing irreversible hardware damage on a machine. As a little-scamp the most rewarding play was always disassembling objects, turning them upside down, inside out and making something more useful, unexpected or playful - and sometimes just to enjoy pulling them apart. I'm even more curious now, and increasingly fascinated with technology and narrative to communicate and entertain in the digital world. Work is play.

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  • Archive for the ‘Advertising’ Category

    « Previous Entries
    July 15th, 2010

    UNIQLO Lucky switch is marvelous

    Posted in Advertising, Internet | No Comments »

    UNIQLO LUCKY SWITCH from HN on Vimeo.

    June 13th, 2010

    Entertaining typographic VW print ad on London Underground

    Posted in Advertising, Typography | No Comments »

    January 8th, 2010

    Assessing my online social behaviour

    Posted in Advertising, Film, Hardware, Internet, Killerpoke, Social Networks | No Comments »

    Get a life.

    January 6th, 2010

    Adidas’ augmented reality games interface trainer

    Posted in Advertising, CSS, Copyright, Film, Hardware, Interaction design, Internet, Maths, Media Buying, Music, Programming, Social Networks, Uncategorized | No Comments »

    Adidas has launched a range of men’s trainers in the US that transform into a branded virtual world held in front of a computers web-cam.

    The five different trainers will enable Adidas to introduce three games developed by game developer xForm into the virtual neighborhood. The games will include a skateboard game, where the trainer acts as the controller to navigate the virtual city’s alleys, along with a Star Wars themed game and music based game.

    adidas-augmented-reality

    October 10th, 2009

    RIP Robert Kirby, 16 April 1948 – 3 October 2009

    Posted in Advertising, Music | No Comments »

    Robert Kirby, the musical arranger best known for his work with Nick Drake has died. His arrangements and plush sound scapes complemented Nick Drake’s beautiful and often elaborate songs.

    Robert Bruce Kirby, musical arranger and orchestrator, born 16 April 1948; died 3 October 2009.

    September 25th, 2009

    Spectacular musical moment in time

    Posted in Advertising, Music | No Comments »

    Alberta Cross

    September 20th, 2009

    Economist’s Media Convergence forum video

    Posted in Advertising, Brand planning, Computing, Design, Hardware, Integrated, Interaction design, Internet, Programming, Social Networks, Software, Technology | No Comments »

    Did You Know 4.0?” has now been created for the Economist’s Media Convergence forum in October:

    The original ‘Shift Happens‘ presentation by Karl Fisch, Scott McLeod, and Jeff Brenman was turned into a video and uploaded to YouTube in June 2007. The video was then remixed and became a serious YouTube hit called ‘Did You Know?‘ and attracted over 6.5m views.

    September 15th, 2009

    Mind the Gap: Five By Five’s technicolour imaginarium treat

    Posted in Advertising, Animation, Fashion | No Comments »

    Created by my lovely colleagues and creative companions, Gap’s 1969 campaign site – to celebrate the heritage of Gap – taps into Gap’s authenticity, their rich back story and communicates Gap’s love for denim. Beautifully executed and developed by the also super talented technical team.

    August 17th, 2009

    Porky Playtime: quirky, quixotic and charming game art-and-design

    Posted in Advertising, Design, Games, Programming, Puzzles, art | No Comments »

    Fat Princess: The beautifully art directed multi-player game from Santa Monica’s Titan Studios sparked a flair of controversy when it was announced. Cake retention? Nevertheless, Sony has finally released the game here in the UK. Fat Princess is priced at £11.99 on the PSN.

    The premise of the game is ludicrously simple. The curvaceous royalty in question is the “flag” in a an elaborate take on the ‘Capture the Flag’ game mechanic.

    Fat Princess is beautifully presented in a fairy tale style. Level designs are elaborate and detailed and the character design –with quirky upgrades and power hats– are beautifully rendered.

    June 6th, 2009

    Rock stars are not cool; Intel’s ‘Sponsors of tomorrow’ campaign is

    Posted in Advertising, Computing, Hardware, Interaction design, Music, Programming, Software, Technology | No Comments »

    Intel’s latest campaign celebrates Geek’dom and Tech’head culture. This appeals to me – I take pride in being a geek – and although the wider audience may not immediately recognise the achievements of the ‘rock star’ engineers – and OK, the ‘rock star’ comparison is tired, and actually, are ‘rock stars’ cool anymore?  –  the overall treatment focuses on the Intel folks’ talent; their pride and their immersion in what they do -  this is communicated to everyone.

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