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Work is Play: The personal blog of Nick Craske, Interactive Creative Director. Killerpoke is the independent blog of Nick Craske, Interactive Creative Director living and working in London. Nick Craske has worked at LBi, FramFab, Landor, AKQA, HarrimanSteel, & Siebert Head
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Who in the blazes?

Killerpoke is the independent blog of Nick Craske, Interactive Creative Director, living and working in London. Killerpoke is a method of inducing irreversible hardware damage on a machine. As a little-scamp the most rewarding play was always disassembling objects, turning them upside down, inside out and making something more useful, unexpected or playful - and sometimes just to enjoy pulling them apart. I'm even more curious now, and ever increasingly fascinated with technology, communication and narrative within the digital world. Work is play.

Blogs I enjoy & frequent

  • A directory of wonderful things, BoingBoing
  • Wisdom, wonder and wit, Stephen Fry
  • He's as dissapointed as we are, Mr Davies
  • Big Dumb Agencies on his radar, Mr Parker
  • Grandaddy of Interaction Design, Mr Cooper
  • History, Philosophy & Science = SoulPhysics
  • Supporting Freedom of Information, WikiLeaks
  • As suave as they are optimistic, Optimism
  • Nothing decomposing here, The Face of Fecal
  • In contrast, here is a simple, Juxtopoz
  • Interactive Marketing Periscope, Adverblog
  • The World is full of Ads, most of them are here
  • Human Behavioural Research, is fascinating
  • ActionScript obsession, is very healthy here
  • Google, masters of Webbi'verse? eyes peeled
  • Disposable, collectible & rideable, bits of wood
  • Backstage at the beeb, is more exciting than tv
  • Genius ActionScript magician, Mr Michelle
  • Boostworthy and skiled to the hilt, Mr Taylor
  • Pitch, Yaw and Roll with, Papervision love
  • Nurbs, Extrusions and Lathes? Papervision play
  • Asthetics in computation requries, Processing
  • Relentless progression in code, Mr Watz
  • Browser magic and evolution, Mozilla Labs

Search Killerpoke

MyLibrary, randomly selected

powered by LibraryThing

Web wonders & delights

  • Technology, Entertainment, Design, TED
  • Ready, Steady, Book, .COM
  • Delightful literary moments in time, On this day
  • Yeh, yeh, really, really, good, good, far far
  • Love digital and adore books, Blog + Books
  • Exploration of computation, levitate here
  • Cannes' archives are overflowing, good'ness
  • Elegant, Prose-like 3D code engine, Papervision

Categories

  • Advertising
  • Animation
  • art
  • Blogging
  • Books
  • Brand planning
  • Computing
  • Copy writing
  • Copyright
  • CSS
  • Design
  • Digital Marketing
  • Fashion
  • Film
  • Flash
  • Games
  • Hardware
  • Installation
  • Integrated
  • Interaction design
  • Internet
  • Journalism
  • Killerpoke
  • Maths
  • Media Buying
  • Mobile
  • Music
  • Nature
  • Philosophy
  • Programming
  • Puzzles
  • Science
  • Social Networks
  • Software
  • Technology
  • Theory
  • Uncategorized

Archives

  • June 2009
  • May 2009
  • April 2009
  • March 2009
  • February 2009
  • January 2009
  • December 2008
  • November 2008
  • October 2008
  • September 2008
  • August 2008
  • July 2008
  • June 2008
  • April 2007

Books in my hands & head

Just finished

Currently reading

Amigos, chums & compadres

  • Film-animation-director-sorcerer, Mr Hopewell
  • Film-photo-director-magician, Klaus-bang-bang
  • Very slightly gifted guitar boy, Graham
  • A gushing fountain of musical talent, Michael
  • The Sepia Band HQ, Sepia music
  • Signing the most amazing new bands, Jamie
  • Effervescent rocksters from, Sparkadia
  • A Geek & shamelessly proud of it, Casablanca
  • Suave partners in design-crime, HarrimanSteel
  • A brain the size of a house, Snowbadger
  • Hard-grafting happy-chappy, Mr Harris
  • Fierce fanatical film fab'ness, Mr Hartshorn
  • Complex architectural algorithms in Flash? Liam
  • Two design-brains wired to be thoughtomatic
  • Wearing design and code hats, Hoppermagic
  • Motion graphics and animation skills, Mr Blanke

June 6th, 2009

Rock stars are not cool; Intel’s ‘Sponsors of tomorrow’ campaign is

Intel’s latest campaign celebrates Geek’dom and Tech’head culture. This appeals to me – I take pride in being a geek – and although the wider audience may not immediately recognise the achievements of the ‘rock star’ engineers – and OK, the ‘rock star’ comparison is tired, and actually, are ‘rock stars’ cool anymore?  –  the overall treatment focuses on the Intel folks’ talent; their pride and their immersion in what they do -  this is communicated to everyone.

June 5th, 2009

Project Natal: ultra slick XBOX implementation of motion detection

Elegant motion detection from the Natal development team. This is clearly a controlled – or pre-rolling – promotional piece, but judging by the responses from E3 crowds – as crowds watch live demonstrations of the basic motion capture function – this project is moving closer to a full implementation. I’m really not evangalising about the big-evil-Microsoft, contrary to the recent amount of related posts…

May 28th, 2009

Graham Coxon’s Sorrow’s Army Video - final edit

Contrary to the dark themes in Sorrow’s Army we spent a lot of time laughing-and-giggling making this video.

May 27th, 2009

The Spinning Top, Sorrow’s Army release - Graham chats


ITN TV on MUZU.

May 27th, 2009

KillerPoke wishlist: Item 2, Modular Wall Kits - Giant Lego-Like Pieces

Consisting of pieces that function like supersize Legos, these sets make it easy to construct a room divider, home office, or sensory-deprivation pod on a lazy Sunday afternoon. I have an urge to construct a giant bubble-space; sit inside with latte and a good book…

May 26th, 2009

Strangelove Slide Rule: Nuclear Bomb Effects Computer

Back in the 1960s, there was no better way for a larval engineer or scientist to stand out from those pursuing more mushy majors than swaggering around with a fancy slide rule in a spiffy leather holster dangling from their belt.

May 24th, 2009

Microsoft’s Future Vision film intrigues and teases

Microsoft’s 2019 Future Vision Montage: Envisioning the Future. This is an enticing show-reel; some beautifully visualised themes and ideas. If only Microsoft could realise some of these ideas. Will they ever? Well, Microsoft Surface is a fully realised interactive experience…

May 3rd, 2009

The Spining Top - Out 11th May

April 20th, 2009

Getting behind the camera again: music video malarky with Graham

Easter eggs and lazy’ness are all good ingredients for the typical Easter weekend. Heading out into the woodland with Graham and friends to film music videos is more tasty than a lorry load of Creme Eggs and more hilarious than watching the Morecombe & Wise Easter special. I first heard ‘Sorrow’s Army’ on Graham’s iPod in Camden’s cafe Nero over a year ago, so to be filming the footage for Graham was such a privilege. The brilliant director and animator Chris Hopewell (you probably know him from Radiohead’s There There video) is creating the animation and effects for Graham’s In The Morning. In an effort to sprinkle in a few more pieces of motion footage Graham, Team-Coxon and myself all kitted-up and headed into woodland, field and muddy-brook; rummaging in the mudd’ege and frolicking in the nettles-of-sting.  Damn those nettles! I should gain the feeling back in my legs in a few weeks! The others -especially Graham after the final muddy-water-river-scene - are all scarred for life…four days with me can do that to anyone…

March 20th, 2009

Graham Coxon playing Sorrow’s Army on a rooftop in Austin, Texas

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